Strategy, Website, Interface, Product, Motion, 3D
Upland. Product, interface, motion, and 3D work for a Web3 superapp and metaverse experience. The project focused on making complex systems feel understandable, playful, and usable across product surfaces.
I worked across Upland's product and creative surfaces, shaping interfaces, 3D motion, campaign systems, and web experiences for a large Web3 product with active partnerships and complex user journeys.
Key Impact
- Product interface design
- Web3 onboarding flows
- Campaign systems
- 3D and motion direction
- Design quality control
Some highlights
- Superapp product surfaces
- FIFA and NFLPA partnership work
- Marketplace interface details
- Mobile and web prototypes
- Reusable visual systems
Team
- Jason Festa (Art Director)
- Ruslan Reznichenko (Product Designer)
- Evelina Solomina (Product Designer)
- Extended product and engineering team